There are many definitions of humanity different to each person, group, or belief that separate us accordingly. In George Orwell’s 1984, what it means to be human is brought to life in various scenarios through different personalities. The protagonist, Winston, seeks out humanity through individuality. On the other end, the antagonist, O’Brian defines his humanity in terms of the group. The focus of this novel is the discovery of humanity in a world where people are little more than animals to the powers in charge. Using this totalitarian society allows Orwell to examine humanity in its basest forms while crossing the group dynamic of the Party which serves as an antagonist throughout the story.
Winston Smith, the protagonist for this work, takes a strange, lonely journey to figure out what his humanity is worth, what humanity even means in the larger scheme of things. The society Orwell creates for this dystopia is oligarchical in nature, leaving little to the establishment of individuality. Because of this, Winston has to define himself as a human without knowing what it really means to be human. In the beginning of the book, he only understands humanity as its role in the collective, the Party, and not as an individual state of being. He struggles with his disdain of the Party and how it has, in his opinion, warped society beyond compassion, which can be argued as a root of humanity. Winston records his observations, experiences, and general horror regarding the totalitarian regime he’s stuck in illegally in a diary. While this practice does not necessarily span the entire novel, it does help the reader to understand who Winston Smith is within the context of the dystopia he’s forced to endure. “It was not by making yourself heard but by staying sane that you carried on the human heritage,” Winston realizes after briefly coming to terms with his own mortality in terms of a legacy he’d leave after the Party inevitably killed him. Like most modern humans, Winston does not want to die and does all he can to avoid that fate, his very existence depending on his ability to hide his deepest thoughts. Winston notes on several occasions the control of the Party over the perception of the populace. By extreme censorship, the Party is able to control not only perceptions and observations, but the nature of truth and history itself.
““Who controls the past,” ran the Party slogan, “controls the future: who controls the present controls the past.”” The Party has made history an alterable state, leaving nothing to contradict societal beliefs, in a sense destroying the legacy of humanity so that only slaves to the Party are left. Staying in third person limited, Orwell is able to focus wholly on Winston and his journey to understanding and his inevitable fall. With this technique, Orwell is able to express how Winston sees these orthodox Party followers, often debasing them to speaking in animal noises or behaving as something less than human. To that end, the proletariats, or proles, are seen as little better than animals by members of the Party, but to Winston they seem like hope. To him, the freedom of thought the proles seem to enjoy is the greatest luxury available in their society. From the point of view of a rebel inside the Party, the reader gets a true sense of how society really works, and in the observation of childhood within the Party, Orwell is able to drive home the point that humanity is a secondary or even tertiary role of the Party members. In this respect, the definite challenge of the protagonist is his struggle to define his humanity in terms of himself and not the Party. When Winston is captured and tortured by O’Brian, the reader gets a real sense of how his journey has come to a head. He is finally able to define his own humanity and in the end understands the necessity of dehumanization within the context of the oligarchy.
Tuesday, December 29, 2015
Ender's Game/ Maze Runner
For many reasons, science fiction has stood the test of time, branching across decades and even centuries for the simplest of reasons: common human themes. The commonality of purely human themes from classic to modern science fiction is evident in Ender’s Game by Orson Scott Card and The Maze Runner by James Dashner. These two novels are on different edges of the science fiction spectrum and so show the ease of evolution within the primary genre through subgenres. It also allows the commonalities mentioned to hold fast vastly diverse audiences. The Maze Runner, a 21st century dystopic science fiction work, presents the primary theme of society using a group’s purpose to define the relationships most prevalent. Ender’s Game, by contrast is a modern, “pure” science fiction novel that uses a single protagonist to help define the society within the story. Card uses a distinctly sparse dialogue style in his narration to help speed the reader along and emphasize a specific theme. He also has a unique dual point of view between third person limited and first person for Ender’s thoughts which helps in making his themes more organic. Dasher, on the other hand, is very specific in his narration. The reader understands only what he wants them to understand, and he designs his scenes around the themes he’s presenting. But both works have isolated societies as a main feature complete with language, culture, and customs. Each author arrives at the theme a little differently, but the theme remains the same in both works.
Society can be defined in part as an organized group of people who live within a standard set by leaders of the group. Within the International Fleet of Ender’s Game, the children in Battle School evolve their own speech patterns and slang which Card uses to help differentiate not only between the children and adults but between groups of children and how they interact with each other. From the beginning, this establishes the theme of society, without letting Ender define himself. He can’t really fall into the role of “hero” that people are so eager to see. This arc is due in large part to a sort of domino cause and affect scenario set up by Graff. Ender is isolated purposefully by the adults in his life, and what they do or say has very calculated results, and the definition of the plot points are very individualistic. The reader sees a few different levels within the social network of the IF starting with what they call “launchies” who are the youngest students in the school. Launchy society is defined primarily with innocence initially, with few attempts at friendship within the small group. Ender is instantly set apart from the other boys by Graff, forcing the boys to take their own action for peace within the group, but Ender is always above and out of reach it seems. The establishment of Ender’s isolationistic role in launchy society is his first trip to the game room. He promptly separates himself from his classmates to challenge an older boy to play him two of three on a harder game in the room. The soldiers hold launchies in such contempt, however, that it takes some manipulation on Ender’s part. By implying the other boy is scared of loosing to a launchy, he forces the boy to play him in order to save face, and masters the game by the third turn. This scene is an important set up for when he becomes a soldier in salamander army and is recognized by the encounter by the boy who would soon be training him in combat, Dink Meeker. When Ender finally manages to bridge the gaps in his group using his classmate Alai, he’s made a soldier with almost no training, isolating him further. This leads him to start a free practice with the launchies, which is unheard of in the Battle School since soldiers do not associate with launchies. It is through this isolation that the society really takes hold, with Ender at the center. As the structure within the Battle school breaks down due to administrative interference in the game, Ender begins to understand that he will never be able to form friendships with his soldiers. He will always and forever be the commander. This draws Ender out from the society of Battle School and Command School isolating him in many ways but often allowing the group to define his personality, even if it is as a reluctant leader. But because of this forced isolation whether emotional or physical, he brings a society to peace within the Battle School. He brings together his most trusted comrades. He succeeds in all he was trained to do. And then, he’s shipped out. After a particularly unrealistic game set up by the school’s administrators, he gets promoted to Command School, but during the short leave he’s allowed on earth to prep the larger vessel, he withdraws from the IF. He comes to a realization about his teachers and the adults who are supposed to protect him, the crux of which is they will do nothing save lie and cheat. The world treats Battle School and Command School like a game, as the teachers and students do. Ender knows it’s not a game, but he finds out too late to save a planet and an entire species of intelligent life. He banishes himself, colonizing a new planet with his sister. His individual decision changed not only his small world but the larger concept of humanity. The Maze Runner, on the other hand, develops a completely codependent society that the protagonist contributes to not merely taking over.
In The Maze Runner by James Dashner, the Gladers have developed their own society and culture over the course of two years before the protagonist, Thomas, comes into the story. Rather than take over, as some “heroes” tend to do in science fiction or speculative fiction, Thomas tries to assimilate. He essentially attempts to stay on the sidelines while trying to figure out the idea of the maze. He wants to help, but he has a hard time figuring out his role in Glader Society until he goes into the maze when the doors are closing, locking him and two other boys out of the safety of the glade. Like Ender, Thomas is put into a completely foreign environment and has to make something of it. Unlike Ender, Thomas is allowed to depend on others for help. He’s not forcibly isolated as Ender is. Rather than becoming the linchpin, Thomas becomes a support, essential for point of view and moral dilemmas. Arriving in the glade, Thomas knows nothing about his life before. He soon learns this is the case with all the boys occupying the glade and his brain asks questions he knows will likely not be acknowledged, secrecy being oddly important to the Keepers, who serve as a ruling body for the Gladers. In fact, Thomas is not considered important, little more than a new kid on the block so to speak until Teresa arrives. The last arrival and the only girl in the glade, Teresa makes quite the impression even though she’s in a coma for several days mostly because of her apparent connection with Thomas, which neither of them are able to explain. At this point in the story, Thomas, somewhat molded by the glade society has to find his feet, has to come to understand who he is not only in terms of the glade or the experiment that keeps it running but of his own existence. Ender longed to be part of the group, a soldier, a comrade, a friend, Thomas already was and his friends trusted him enough to follow him. They follow him into the maze, into darkness, and amazingly, back into the world they came from standing in front of those who put them in the maze in the first place. It’s an oddly empty victory to Thomas though after all those who’ve been killed in the process.
Societies develop in different ways for different reasons. Speculative and dystopic science fiction use small closed off societies to establish and develop a protagonist and theme. In Ender’s Game, Ender is isolated from his society in the Battle School which develops their group dynamic and his own personal commander persona while still solidly establishing the society and how it is different from Earth. The Maze Runner, however, has a codependent protagonist in Thomas. The Glader society is already fully established and has been for two years before he gets there, and he has not interest in standing out. Gladers work together to achieve the goals that define the themes of the story, even if the reader only sees it from Thomas’s point of view. Common themes bringing science fiction back to the forefront of literature. Ender’s Game and The Maze Runner proving that societies vastly different with protagonists vastly different can reach that audience in similar ways.
Society can be defined in part as an organized group of people who live within a standard set by leaders of the group. Within the International Fleet of Ender’s Game, the children in Battle School evolve their own speech patterns and slang which Card uses to help differentiate not only between the children and adults but between groups of children and how they interact with each other. From the beginning, this establishes the theme of society, without letting Ender define himself. He can’t really fall into the role of “hero” that people are so eager to see. This arc is due in large part to a sort of domino cause and affect scenario set up by Graff. Ender is isolated purposefully by the adults in his life, and what they do or say has very calculated results, and the definition of the plot points are very individualistic. The reader sees a few different levels within the social network of the IF starting with what they call “launchies” who are the youngest students in the school. Launchy society is defined primarily with innocence initially, with few attempts at friendship within the small group. Ender is instantly set apart from the other boys by Graff, forcing the boys to take their own action for peace within the group, but Ender is always above and out of reach it seems. The establishment of Ender’s isolationistic role in launchy society is his first trip to the game room. He promptly separates himself from his classmates to challenge an older boy to play him two of three on a harder game in the room. The soldiers hold launchies in such contempt, however, that it takes some manipulation on Ender’s part. By implying the other boy is scared of loosing to a launchy, he forces the boy to play him in order to save face, and masters the game by the third turn. This scene is an important set up for when he becomes a soldier in salamander army and is recognized by the encounter by the boy who would soon be training him in combat, Dink Meeker. When Ender finally manages to bridge the gaps in his group using his classmate Alai, he’s made a soldier with almost no training, isolating him further. This leads him to start a free practice with the launchies, which is unheard of in the Battle School since soldiers do not associate with launchies. It is through this isolation that the society really takes hold, with Ender at the center. As the structure within the Battle school breaks down due to administrative interference in the game, Ender begins to understand that he will never be able to form friendships with his soldiers. He will always and forever be the commander. This draws Ender out from the society of Battle School and Command School isolating him in many ways but often allowing the group to define his personality, even if it is as a reluctant leader. But because of this forced isolation whether emotional or physical, he brings a society to peace within the Battle School. He brings together his most trusted comrades. He succeeds in all he was trained to do. And then, he’s shipped out. After a particularly unrealistic game set up by the school’s administrators, he gets promoted to Command School, but during the short leave he’s allowed on earth to prep the larger vessel, he withdraws from the IF. He comes to a realization about his teachers and the adults who are supposed to protect him, the crux of which is they will do nothing save lie and cheat. The world treats Battle School and Command School like a game, as the teachers and students do. Ender knows it’s not a game, but he finds out too late to save a planet and an entire species of intelligent life. He banishes himself, colonizing a new planet with his sister. His individual decision changed not only his small world but the larger concept of humanity. The Maze Runner, on the other hand, develops a completely codependent society that the protagonist contributes to not merely taking over.
In The Maze Runner by James Dashner, the Gladers have developed their own society and culture over the course of two years before the protagonist, Thomas, comes into the story. Rather than take over, as some “heroes” tend to do in science fiction or speculative fiction, Thomas tries to assimilate. He essentially attempts to stay on the sidelines while trying to figure out the idea of the maze. He wants to help, but he has a hard time figuring out his role in Glader Society until he goes into the maze when the doors are closing, locking him and two other boys out of the safety of the glade. Like Ender, Thomas is put into a completely foreign environment and has to make something of it. Unlike Ender, Thomas is allowed to depend on others for help. He’s not forcibly isolated as Ender is. Rather than becoming the linchpin, Thomas becomes a support, essential for point of view and moral dilemmas. Arriving in the glade, Thomas knows nothing about his life before. He soon learns this is the case with all the boys occupying the glade and his brain asks questions he knows will likely not be acknowledged, secrecy being oddly important to the Keepers, who serve as a ruling body for the Gladers. In fact, Thomas is not considered important, little more than a new kid on the block so to speak until Teresa arrives. The last arrival and the only girl in the glade, Teresa makes quite the impression even though she’s in a coma for several days mostly because of her apparent connection with Thomas, which neither of them are able to explain. At this point in the story, Thomas, somewhat molded by the glade society has to find his feet, has to come to understand who he is not only in terms of the glade or the experiment that keeps it running but of his own existence. Ender longed to be part of the group, a soldier, a comrade, a friend, Thomas already was and his friends trusted him enough to follow him. They follow him into the maze, into darkness, and amazingly, back into the world they came from standing in front of those who put them in the maze in the first place. It’s an oddly empty victory to Thomas though after all those who’ve been killed in the process.
Societies develop in different ways for different reasons. Speculative and dystopic science fiction use small closed off societies to establish and develop a protagonist and theme. In Ender’s Game, Ender is isolated from his society in the Battle School which develops their group dynamic and his own personal commander persona while still solidly establishing the society and how it is different from Earth. The Maze Runner, however, has a codependent protagonist in Thomas. The Glader society is already fully established and has been for two years before he gets there, and he has not interest in standing out. Gladers work together to achieve the goals that define the themes of the story, even if the reader only sees it from Thomas’s point of view. Common themes bringing science fiction back to the forefront of literature. Ender’s Game and The Maze Runner proving that societies vastly different with protagonists vastly different can reach that audience in similar ways.
Tuesday, December 22, 2015
The Murdstone Trilogy Review
A satire in the spirit of Christopher Moore, The Murdstone
Trilogy by Mal Peet takes a stab at the writing industry as it is focusing on
the High Fantasy genre, bringing humor to a process that is usually much more
painful than it should be.
Peet distills the process early on,
skipping quickly to the bureaucratic aspects of the industry through Philip
Murdstone’s agent, Minerva. With her
perspective in play, the reader can easily discern the misunderstood nature of
the writer as recluse, as artist, even introvert. Philip has to very quickly divest himself of
not only his comfort zone as far as genre for the sake of staying legitimate as
a writer, but his personal comfort of sequestered bliss in the English
countryside. He has to step into the
public and be known, and neither he nor Minerva are prepared for what happens
as a result of that role adjustment.
This is why the chosen POV, third
person limited, works so well. In social
situations, the focus tends to be on Minerva, while the writing process
sequences focus on Murdstone. This is a
practical approach to structure but it also lends insight to Murdstone and his
writing career as each of them see and deal with it.
The point when Philip’s fiction world
crosses over into his reality is something of a climax, but he becomes afraid
of the ramifications, as many would. I know
I speak for many writers when I say this happens to all of us in one form or
another and too often leaves us questioning our sanity. But I think for that level of artistry, that
detail of creating an alternate reality, one has to be at least somewhat
insane. Peet takes this to the extremes
as is fitting in a satire and brings the insanity forward just a nudge more
than any reader has seen.
Anyone not familiar with the
process of writing or the business of writing will find this book informative
to the point of hilarity, and for those of us who are in the writing business,
well if you can’t make fun of yourself, you’ve no right laughing at others.
Monday, December 14, 2015
Miss Peregrine's Home for Peculiar Children Review
Ransom
Riggs makes what could be a normal coming-of-age story a little peculiar. He utilizes a cinematic style that focuses on
the image projected. Possibly due, in
part, to the fact that he started out on this project with his collection of
antique photographs. Riggs started with
a simple image, a single moment that had been captured and built story around
it connected the images together with narrative. I don’t think I’ve ever seen that done. The affect is this amazing vintage cinematic
parallel world that Jacob escapes to, where he’s the hero. It’s a book you’ll want to read over and
over. I couldn’t put it down even when I
thought it was going to be a psychologic awakening type of fantasy, because
really who wants to live in this world when you can escape into another?
Labels:
bibliophile,
classic,
contemporary,
fantasy,
peculiar,
peregrine,
ransom,
review,
riggs,
YA
Friday, December 11, 2015
MemoRandom Review
MemoRandom
by Anders de la Motte is an intricately webbed thriller you have to read in one
sitting. It comes off to a slow start,
but after about chapter nine, it picks up and you can really see the
connections. The only real problem I had
when reading it, and this may be because I don’t read a lot of mystery/
thrillers, is the multiple plotlines. There
were just too many characters for me to follow after a while, which can be good
for a thriller or a complete mess of character arcs. But like I said, if you read in in one
sitting, you’ll get it and it cleans up nicely.
Monday, December 7, 2015
Artful by Peter David Review
Artful by
Peter David combines classic storytelling with modern style. Some years after Oliver Twist left his
company and Fagin had been executed, Dodger finds himself among new
friends. After all, who else would the
son of Van Helsing go to if he needed help in London?
Dodger
will always be Dodger, a rogue element, but he certainly gained hero points in
this narrative. First, he saved a
princess without knowing who she was. When
he found out her lineage, he and the Van Helsing boy use The Artful’s talents
to save Buckingham palace, and indeed, the whole of England.
What I
liked most about this book is that it wasn’t a classic with vampires stuck in
random places. This work is intelligent
and well written based on some of the characters in Dickens’ classic that David
took efforts to flesh out and build a proper plot around.
Though it
is not a steampunk novel per se, Artful can stylistically fit into that
category, probably owing to the mix of classic and modern literature and
legends.
It’s fun, frightening, action packed and edgy, but it will
sneak past you if you’re not careful.
Make sure all your friends pick this up it’s a worthy read.
Tuesday, December 1, 2015
Rules For a Knight Review
Formatted
as a letter from a knight on the battlefield to his children, it describes
virtues of the life of a knight as he learned them followed by brief anecdotes
to complement the importance of such rules.
What I found
interesting is that the narrator intended these rules, this final letter, for
all of children, even the girls. Not only
so they would know how to behave, how to treat others, but they in turn should
expect to be treated. Although this
letter was written in the 15th century, it reads, to me at least,
like modern self-help books. These rules
are applicable to anyone in any walk of life.
I think many would benefit from reading Rules For a Knight. We can all use guidance, and we all have a
knight in us somewhere.
Dean Koontz Interview
Dean Koontz Interview
Becky: When and
why did you start writing?
Dean Koontz: at
the age of eight, I was writing stories, making them into little booklets and
peddling them to relatives for a nickel.
Which was odd considering that there were no books in our house, and
reading wasn’t considered a sensible use of time. I was a regular presence at the library by
ten. As a college senior, I sold a short
story, and thereafter never looked back.
But why? I’ve long been compelled
to write, no less than to eat. I don’t
really know why. It’s just the way I’m
made.
I’ll tell you though, I’m glad that I began when I did, long
before this dreadful economy. It’s much
more difficult these days for a young writer to build a career. In the last few years, the average family has
lost nearly $15,000 in disposable income, which means a lot less money for
books and other pleasures. No one ever
imagined that the paperback market would collapse to 15% of its former size,
but people without jobs won’t buy any books.
It really isn’t primarily the internet that’s eating away at the
audience for books, it’s the lack of economic growth. Until that changes, it is going to be a cold
market for everyone but especially for new writers, which is a terrible thing
for the culture
B: How have you
managed to produce such a large, successful, and diverse amount of work in a
relatively short amount of time?
DK: I spend on
average 60 hours a week writing, and I’ve been doing that for over 40
years. It’s hard work but at the same
time it’s play. A long writing session
flies by, whether I get six or seven pages out or only one. When you stay at it like that, it’s
surprising how much you can produce. And
I’ve come to the conclusion that the imagination is like a muscle, that it
grows stronger the more you use it; over time your ideas get better, your
execution gets better… the success of the work depends on how in tune you are
at any moment with the culture at large, by which I do not mean scoping
the market and writing what is wanted.
You can strive to connect with the culture only so long, only
with limited success; the connection has to be natural, a consequence of who
you are, of what you’ve read and seen, of what you’ve thought and dreamed. Diversity?
I bore easily. So I like to go
from flat-out scary, like The Taking,
and then do a change-up with a comic novel that is full of heart, like Life Expectancy. I read everything. I have no prejudices about genres of fiction,
and I find “literary” fiction to be just another genre. I also read a lot of science—especially
quantum mechanics, molecular biology and associated subjects—poetry and
philosophy, and I particularly enjoy really intelligent cultural theorists and
critics like Philip Rieff, whose book My
Life Among the Deathworks is brilliant.
If you take in a variety of material, you’re almost certain to produce a
diverse body of work.
B: How do you
manage such seemingly effortless transitions?
DK: Do I? Does it seem effortless? Hah! I
conned you. What I already said about
packing your brain with a wide variety of fiction and nonfiction is key to
being able to shift gears. It also helps
to set challenges for yourself, take on a story or an approach to storytelling
that you’ve never tried before. Risk
falling on your face in a public way.
That tends to inspire the extra effort that might make the change-up
look effortless. With Innocence, because of the nature of the
narrator (as it is ultimately revealed), I had to a lyrical voice that from
start to end spoke in luminous prose that suggested transcendence. In The
City, I chose to tell the story through the first-person narration of a
57-year-old piano man who tells about a wondrous, scary, and amazing chain of
events that occurred when he was only 8, 9, and 10. I’d never done a looking-back kind of
first-person narration, which allows an adult voice to recall the conditions of
childhood, sort of like Scout in To Kill
a Mockingbird, looking back as an adult to those key events in her
past. There are great advantages to
this, but there are also limitations and traps that make the task challenging
and exciting.
B: If you could
choose one book that defines your personality, not necessarily one of your own,
which would it be and why?
DK: The book
that is most like me, that is infused
with my own take on life is Life
Expectancy. As Jimmy Tock says in
that story, “No matter what happens, no matter how bad things get, there’s
always cake.” I’m no Pollyanna, but I’m
an optimist, and I find humor in almost everything. The character that I like to think is
most like me is, strangely enough, a young girl with a disability, Leilani Klonk
in One Door Away From Heaven. Every moment I spent writing her scenes was a
dream, and I felt as though I knew her as I know anyone in real life.
Saturday, November 14, 2015
Forget Tomorrow Review
This is going to be an incredibly brief review since I could not even finish the book, which dissapoints me.
There were so many great ideas in the plot and in the characters, but the author chose to weave in a romantic storyline and every move of the protagonist became predictable.
If that storyline was dropped completely this book could be an epic science fiction thriller but as is it's barely a decent crossover romance.
Seeds:
It broke the whole wall for me then they spend every moment they can in Harmony making out like there's not more important things they need to worry about.
That's about when I dropped the book all together.
Great potential poorly maximized.
There were so many great ideas in the plot and in the characters, but the author chose to weave in a romantic storyline and every move of the protagonist became predictable.
If that storyline was dropped completely this book could be an epic science fiction thriller but as is it's barely a decent crossover romance.
Seeds:
- Future memories
- government manipulation
- psychic abilities
It broke the whole wall for me then they spend every moment they can in Harmony making out like there's not more important things they need to worry about.
That's about when I dropped the book all together.
Great potential poorly maximized.
Wednesday, November 4, 2015
The Scorpion Rules By Erin Bow Review
I try not to get too engrossed in politics, and while I use
technology on a daily basis, I don’t trust computers, as a rule. The Scorpion Rules by Erin Bow is a book I could
have written. Anything along these lines
that I would attempt would fall short of the genius behind this creation. So let’s break it down shall we?
Right out of the gate the reader gets a detailed explanation
of the political weather. Bow goes into
the history of the AI, Talis, how he took control and how he kept it.
Enter the Preceptures, akin to monasteries where the
children of world leaders are held hostage to keep peace. If war is declared, the children are forfeit. These children are called the Children of
Peace. Greta was such a child and had
come to terms with her imminent demise, or so she thought, until a new hostage
arrives and changes everything she understood about the Precepture.
Elián Palnik arrives at the Precepture in chains and spends
most of his time there bound to one AI or another designed to discipline
troublemakers. Greta sees Elián’s
arrival, sees his “discipline” and begins to question the sanctity of her own
life. Elián fought so hard for freedom,
so hard to live, and she had simply accepted her own death.
When Elián’s grandmother Wilma Armenteros takes control of
the Precepture, Greta understands who she is and what she is willing to fight
for.
Greta fights for control of her body, her mind, but most
importantly to her, her love. She wants
to live. She wants to live because she
is in love with Li Da-Xia, her best friend, because she wants to change how the
world works. Because she wants a true
peace. So when it comes down to it, she
has a choice, become AI, or die as a hostage of war.
She becomes AI.
She saves the Precepture, saves Elián, Da-Xia, all of her
friends and thousands of civilians who would have been killed in attacks from
Talis and Greta’s mother, the queen of the PanPol Confederacy. She sacrifices her humanity for peace. She is a Child of Peace, the very embodiment of
the title. A slave to a crown, a hostage
to a treaty, yet she chose her own fate, and it saved countless lives.
Every moment is a choice.
Our lives are not as dramatic as Greta’s. We may not be children of important people,
but we could become important people. Look
at the sacrifice Greta made and think if you would do the same to save lives of
strangers.
Choose your own fate.
Monday, October 19, 2015
Legend By Marie Lu: Review
June and Day
Two prodigies, two resulting fates.
The soldier, the criminal.
Revenge brings them together. The truth can save them both, or it could
destroy all they have left.
Lu uses carefully crafted point of view shifts to shift the
story from point to emotional point. She
uses two characters and switches between them in first person POV. It’s risky, but in this case it worked. Using physical cues, slang, and sentence
structure, Lu managed to create two easily distguishble characters.
June, for example, is very precise in her speech and direct
in her actions.
Day is rough, using more regional street slang and at times
talking to the reader, which pulls you in further.
I think this is why Lu chose to open with Day. It gave the reader an emotional attachment to
the character, but is also provided an easy platform for world building and
plot setup. June’s POV on the other hand
works well for exposition since she’s investigating her brother’s murder,
tracking Day.
This is a thriller that leaves nothing to chance. Everything
leads somewhere. The story is crafted to
fit together perfectly.
This is my first look into Marie Lu’s work and I can’t wait
for more.
Saturday, October 3, 2015
The Girl Without a Name
The Girl Without a Name by Sandra Block has the potential to be an engaging psychological thriller if not for a few speed bumps in the narrative.
The first speed bump is the use of the first person which severely limits the available plot twists. Also it makes the book seem more like a correlation drama between a doctor and a patient.
The second speed bump is the medical jargon that's thrown around. This takes the reader out of the story if they don't know or understand abbreviations and shorthand used by health care providers. But this is something that could be fixed with a point of view shift as well.
Finally, the build is too slow. The big drama doesn't happen until the last few chapters and the resolution is extremely watered down, leaving the reader dissatisfied. Yet another issue that could be resolved by switching to a third person narrative.
What it comes down to is I see this book being so much better than this. I'm sorry for hurt feelings, but when I review a work I try to be as honest as possible.
Maybe that makes me an arrogant ass, but if the only reason I'm turning a page is to see if it gets better then I think the writing speaks for itself.
Thursday, September 17, 2015
Secondhand Souls Review
"Are you fucking with me?!"
-Sophie Asher
Christopher Moore has done it again with this run away sequel to A Dirty Job, Secondhand Souls.
With the same cast of characters and a few new faces, including cameos from the Emperor of San Francisco and Abby Normal. Moore takes the reader on a wild ride from page one. He has lost none of the humor that has become the staple of his work, continuing the modern satirical style that cannot be duplicated.
It's a fun, funny, and raucous ride that sometimes leaves you saying "what the fuck" and always leaves you wanting more.
Wednesday, September 16, 2015
Proxy Review
There are three primary factors that contribute to the singularity that is Alex London's Proxy: characters, setting, and style.
I could spend a lot of time breaking apart and analyzing London's choices, conscious or not, regarding how each of these aspects affect the story.
The simple fact is London wrote a book that has a great plot and steady action. Since I have to blog from my iPhone for this book I am going to keep it brief.
The dynamic between Syd and Knox is really the backbone of the story. They are almost always polar opposites in every aspect and it makes for a great launch pad for the world and the conflict. Everything is built around this relationship between Knox and Syd, patron and proxy, and everything comes down to that relationship in the end. London does such a great job of developing these two and their relationship that just about any reader is going to be surprised by the ending.
Saturday, July 4, 2015
Erin Kellison Interview
Erin
Kellison author of the Shadow Series
Becky: Have you ever thought of any of your
stories being adapted to film or TV?
B: Why or why not?
E: I’m a word person. J I don’t know how that
medium is structured or how the story comes together. Would be cool to learn,
though!
B: Who would you want to write the screenplay if
not yourself and why?
E: No idea. I’d probably want to tackle it myself.
B: Most writers have a habit of putting a “self”
character in each of their stories.
Which of you characters in each book do you most identify with and why?
E: Shadow
Bound, Talia (I had recently finished grad school, so felt comfortable with
an academic.)
Shadow Fall, Annabella (My teen years were spent in a ballet studio. I was a wili in Giselle, so I knew the ballet inside and out.)
Shadowman, Rose Ann Petty (I had too much fun writing her.)
Fire Kissed, Ferrol Grey (I invested a lot in making the antagonist my friend and understanding what he wanted.)
Soul Kissed, Mason (I’m a parent, so his concerns resonated with me more.)
Shadow Fall, Annabella (My teen years were spent in a ballet studio. I was a wili in Giselle, so I knew the ballet inside and out.)
Shadowman, Rose Ann Petty (I had too much fun writing her.)
Fire Kissed, Ferrol Grey (I invested a lot in making the antagonist my friend and understanding what he wanted.)
Soul Kissed, Mason (I’m a parent, so his concerns resonated with me more.)
B: When you get an idea for a story, how does it
come to you? Does it start as an idea
you then build on of does the story come to you in complete detail?
E: I usually start with the fairy tale I’m going
to build the story on, and then I work with the characters to develop it in a
new and twisted way. When I write, I don’t know the details of each scene—I’d
lose the magic of the moment—but I do know where I am going. I know where the
characters need to be emotionally at the end, so I write toward that and
discover the rest along the way.
B: What sort of books do you enjoy reading?
E: I read everything (lit major here), but I love
genre fiction the most. Fantasy has always been a favorite, obviously. Love
Bujold. Urban Fantasy, too. Gobbled up Night
Broken by Patricia Briggs. And romance. I just finished a new adult by Beth
Hyland, Fall into Forever.
B: Do you model yourself after anyone as a writer,
or aspire to be like any writer you read?
E: Nope. I’m pretty much myself (I think every
author has to be). I pay attention to how other writers do things, but
everyone’s process is individual. Every book is its own monster. But I admire
many authors for their awesome ideas and craft.
B: Were you aiming for a specific genre or did the
crossover happen on its own?
E: That was intentional.
B: Aside from your aspirations as a writer, what
do you hope to achieve in your life?
E: I want to be a great wife and mom. Aside from
that, I am open to possibilities.
B: What are your highest expectations for your
work?
E: I try to write the best book I can. I read
craft books to keep learning. I take apart books I love so that I can figure
out what makes them work so well. And then I try to do my best again. And
again.
B: Would you say you’ve met or exceeded them yet?
E: Nope. Still learning.
B: What do you see in the future of sci-fi/
fantasy literature? What’s the next
evolution?
E: No idea. Which is a wonderful thing.
B: Where did you get the original idea for the
Shadow Series?
E: I was looking for a kind of supernatural being that
was different from the shifters and vampires that were (are) so popular at the
time. I was reading a book on mythology, and my attention snagged on a banshee.
I did a lot more reading, and Talia’s character developed from there. I wanted
to discover how she came to be born (as well as what her nature was), and so
wrote the prologue, which informed a lot of the world and the story that was to
come.
B: How long did it take to develop the idea into a
full blown story?
E: The sense of the story happened in a flash (always
does), but it took seven months on and off to complete.
B: You have a unique view of death and the process
of loss which in the prologue is juxtaposed with the creation of life. How did you bring that passion and fear to
the foreground of the story?
E: The prologue was never supposed to be part of
the story. It was an exercise to figure out Talia’s origins and see if I could
put on the page what was in my head about a person straddling the boundary
between life and death. I wanted to know what that felt like so I enacted it
with her parents. I think that sense of exploration was what helped shade the
tone.
B: Do you have personal experience with death and/
or loss?
E: Yes. It impacted the writing of Shadowman in
particular.
B: What was your process in bringing Adam and
Jacob forward as brothers?
E: I needed Adam’s conflict to be very personal. He
had to be at a breaking point, and it was his brother who had driven him to it.
B: Is there a specific ideal you were trying to
convey with this relationship?
E: Monsters. Jacob was a monster by choice, and
Adam (though still human) was becoming a monster while trying to find a
solution. He was at the end of his rope, embracing violence.
B: When a wraith feeds off of life energy, killing
its victim, would you think that the more pure the soul the more energy the
wraith gets by feeding on it?
E: Nope. I generally don’t think in terms of
purity, and definitely not in a world as dark as the Shadow world. My good guys
have the potential to be as dark as my bad guys. It’s the choice in the moment,
not the degree of purity, that decides who they are.
B: What’s a primary motivation for becoming a
wraith, abandoning love, life, and hope?
E: Immortality and power. Someone who feared dying
would find becoming a wraith compelling.
B: How would you define “soul”?
E: The immortal part of a human being.
B: Shadow Bound seems to focus a lot on
desire. What was your mental process to
bring this into the story so vividly without losing the essence of the plot?
E: Desire goes hand in hand with Death. There’s a
natural tension there—it’s how Talia came to be born, and it’s what saves Adam
at the end. In a way, desire drives the plot.
B: In Shadow Fall, the bridge into Shadow is more
clearly defined in passion, creation, imagination. What helped you in the creation of this major
plot point?
E: I was able to expand the world in the second
book through Annabella’s artistry. The story of Giselle, the ballet she was performing, is about the boundary
between this world and the next, so it was an ideal means to show how the veil
is thin, and that it’s permeated all the time through acts of creation. When I
was a teenager, I was utterly taken with the story, and it has stuck with me since.
B: You very clearly write in the 3rd
person limited point of view. In Shadow
Fall, you chose to focus and alternate between Custo and Annabella. What led you to this choice?
E: They’re the lead characters. I needed both of
their viewpoints to develop both the love story and how each internalized the
supernatural events that force them to change.
B: How did you manage the transitions so
seamlessly?
E: Transitions are hell. I stare at the computer
screen until my brain bleeds.
B: How did you land in young adult/ middle adult
language for Shadow Fall? It’s somewhat
more of a grown-up feel to the language of Shadow Bound.
E: Hmmm… Not sure. I didn’t know I used different
language except that the character’s voices were unique, as was the wolf’s. Could
be I changed. Could be the story needed something different.
B: What led you to return to the story from the
prologue of Shadow Bound in the conception of Shadowman as a close to the
series?
E: When I first sold Shadow Bound, the editor was interested in more of Shadowman’s story
initiated in the prologue. I knew he would be the hero of the third book while
I was writing Shadow Fall.
B: Do you have any new concepts in the works that
steer away from the Shadow Series?
E: Yep. Aside from the SFR novellas I’ve written,
the first in a new series, Darkness Falls , will be released inside the Dark and
Deadly bundle on April 14. It’ll also be released shortly after on it’s own,
along with the second in the series, Lay
Me Down.
B: Do you anticipate a potential genre crossover
for yourself or do you think you’ll most likely stick to the sci-fi/ fantasy
romance?
E: Laughing.
I’m also working on a fantasy I hope to release later this year. It has a
romantic component, but it’s not the dominant arc. I’ve wanted to write a
series with a continuing character, and I have found her at last. I’m very
excited.
B: If you could pick one book that defines your
personal style which would it be?
E: Soul Kissed, my latest full-length novel. It
most represents my current approach to character, structure, and craft. I’m
proud of how it came together. That said, the next book will probably redefine
my personal style. And the one after that…
Ender/ Maze Runner Analysis
For many reasons, science fiction has stood the test of
time, branching across decades and even centuries for the simplest of reasons:
common human themes. The commonality of
purely human themes from classic to modern science fiction is evident in Ender’s
Game by Orson Scott Card and The Maze Runner by James Dashner. These two novels are on different edges of
the science fiction spectrum and so show the ease of evolution within the
primary genre through subgenres. It also
allows the commonalities mentioned to hold fast vastly diverse audiences. The Maze Runner, a 21st century
dystopic science fiction work, presents the primary theme of society using a
group’s purpose to define the relationships most prevalent. Ender’s Game, by contrast is a modern, “pure”
science fiction novel that uses a single protagonist to help define the society
within the story. Card uses a distinctly
sparse dialogue style in his narration to help speed the reader along and
emphasize a specific theme. He also has
a unique dual point of view between third person limited and first person for
Ender’s thoughts which helps in making his themes more organic. Dasher, on the other hand, is very specific
in his narration. The reader understands
only what he wants them to understand, and he designs his scenes around the
themes he’s presenting. But both works
have isolated societies as a main feature complete with language, culture, and
customs. Each author arrives at the
theme a little differently, but the theme remains the same in both works.
Society can
be defined in part as an organized group of people who live within a standard
set by leaders of the group. Within the
International Fleet of Ender’s Game, the children in Battle School
evolve their own speech patterns and slang which Card uses to help
differentiate not only between the children and adults but between groups of
children and how they interact with each other.
From the beginning, this establishes the theme of society, without
letting Ender define himself. He can’t
really fall into the role of “hero” that people are so eager to see. This arc is due in large part to a sort of domino
cause and affect scenario set up by Graff.
Ender is isolated purposefully by the adults in his life, and what they
do or say has very calculated results, and the definition of the plot points
are very individualistic. The reader
sees a few different levels within the social network of the IF starting with
what they call “launchies” who are the youngest students in the school. Launchy society is defined primarily with
innocence initially, with few attempts at friendship within the small
group. Ender is instantly set apart from
the other boys by Graff, forcing the boys to take their own action for peace within
the group, but Ender is always above and out of reach it seems. The establishment of Ender’s isolationistic
role in launchy society is his first trip to the game room. He promptly separates himself from his
classmates to challenge an older boy to play him two of three on a harder game in
the room. The soldiers hold launchies in
such contempt, however, that it takes some manipulation on Ender’s part. By implying the other boy is scared of
loosing to a launchy, he forces the boy to play him in order to save face, and
masters the game by the third turn. This
scene is an important set up for when he becomes a soldier in salamander army
and is recognized by the encounter by the boy who would soon be training him in
combat, Dink Meeker. When Ender finally
manages to bridge the gaps in his group using his classmate Alai ,
he’s made a soldier with almost no training, isolating him further. This leads him to start a free practice with
the launchies, which is unheard of in the Battle School
since soldiers do not associate with launchies.
It is through this isolation that the society really takes hold, with
Ender at the center. As the structure
within the Battle
school breaks down due to administrative interference in the game, Ender begins
to understand that he will never be able to form friendships with his
soldiers. He will always and forever be
the commander. This draws Ender out from
the society of Battle School and Command
School isolating him in
many ways but often allowing the group to define his personality, even if it is
as a reluctant leader. But because of
this forced isolation whether emotional or physical, he brings a society to
peace within the Battle
School . He brings together his most trusted
comrades. He succeeds in all he was
trained to do. And then, he’s shipped
out. After a particularly unrealistic
game set up by the school’s administrators, he gets promoted to Command School , but during the short leave he’s
allowed on earth to prep the larger vessel, he withdraws from the IF. He comes to a realization about his teachers
and the adults who are supposed to protect him, the crux of which is they will
do nothing save lie and cheat. The world
treats Battle School
and Command School like a game, as the teachers and
students do. Ender knows it’s not a
game, but he finds out too late to save a planet and an entire species of
intelligent life. He banishes himself,
colonizing a new planet with his sister.
His individual decision changed not only his small world but the larger
concept of humanity. The Maze Runner, on
the other hand, develops a completely codependent society that the protagonist
contributes to not merely taking over.
In The Maze
Runner by James Dashner, the Gladers have developed their own society and
culture over the course of two years before the protagonist, Thomas, comes into
the story. Rather than take over, as
some “heroes” tend to do in science fiction or speculative fiction, Thomas
tries to assimilate. He essentially
attempts to stay on the sidelines while trying to figure out the idea of the
maze. He wants to help, but he has a
hard time figuring out his role in Glader Society until he goes into the maze
when the doors are closing, locking him and two other boys out of the safety of
the glade. Like Ender, Thomas is put
into a completely foreign environment and has to make something of it. Unlike Ender, Thomas is allowed to depend on
others for help. He’s not forcibly
isolated as Ender is. Rather than
becoming the linchpin, Thomas becomes a support, essential for point of view
and moral dilemmas. Arriving in the
glade, Thomas knows nothing about his life before. He soon learns this is the case with all the
boys occupying the glade and his brain asks questions he knows will likely not
be acknowledged, secrecy being oddly important to the Keepers, who serve as a
ruling body for the Gladers. In fact,
Thomas is not considered important, little more than a new kid on the block so
to speak until Teresa arrives. The last
arrival and the only girl in the glade, Teresa makes quite the impression even
though she’s in a coma for several days mostly because of her apparent
connection with Thomas, which neither of them are able to explain. At this point in the story, Thomas, somewhat
molded by the glade society has to find his feet, has to come to understand who
he is not only in terms of the glade or the experiment that keeps it running
but of his own existence. Ender longed
to be part of the group, a soldier, a comrade, a friend, Thomas already was and
his friends trusted him enough to follow him.
They follow him into the maze, into darkness, and amazingly, back into
the world they came from standing in front of those who put them in the maze in
the first place. It’s an oddly empty
victory to Thomas though after all those who’ve been killed in the process.
Societies
develop in different ways for different reasons. Speculative and dystopic science fiction use
small closed off societies to establish and develop a protagonist and
theme. In Ender’s Game, Ender is
isolated from his society in the Battle
School which develops
their group dynamic and his own personal commander persona while still solidly
establishing the society and how it is different from Earth. The Maze Runner, however, has a codependent
protagonist in Thomas. The Glader
society is already fully established and has been for two years before he gets
there, and he has not interest in standing out.
Gladers work together to achieve the goals that define the themes of the
story, even if the reader only sees it from Thomas’s point of view. Common themes bringing science fiction back
to the forefront of literature. Ender’s
Game and The Maze Runner proving that societies vastly different with
protagonists vastly different can reach that audience in similar ways.
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